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Follow this step-by-step guide to quickly setup and start using WAP Push. After completing these instructions, you will be able to push content to WAP 1.2.1 compatible phones using the Openwave WAP Push Library and Push Proxy Gateway.
For an overview of the WAP Push Library,
click here (.pdf).
DOWNLOAD the Openwave WAP Push Library (free of charge). Install the WAP Push Library by executing the download file: Openwave_WAP_Push_Java_1.0.jar To receive pushed content, you need to create a subscriber account. Test subscribers provisioned on the Openwave Developer MAG receive pushed content via the same version of Openwave Push Proxy Gateway (PPG) deployed by network operators. Visit the Mobile Access Gateway Provisioning section of the Openwave Developer web site for instructions on how to sign-up for a developer provisioning account. When you sign-up, a test subscriber is automatically created for you. After you sign up, view your WAP subscriber and copy the Client ID (IP Address) and Subscriber ID values for future reference. You need the client ID to configure your phone simulator device settings (see step 5, below). You need the subscriber ID to specify the recipient of your pushed content (see step 8, on the next page of this guide).
Use Openwave Mobile Browser 5.0 (or higher) to test the full range of content supported by the Openwave WAP Push Library. The library and browser both implement the WAP 1.2 Push Access Protocol (PAP). Mobile Browser 5.0 runs on the phone simulator included with Openwave SDK 5.1. DOWNLOAD Openwave SDK 5.1 from the Openwave Developer web site. Install the SDK by executing the download file: Openwave_SDK_5.1_WinNT2000.exe Select Openwave SDK 5.1 -> Openwave SDK 5.1 from the Windows Programs menu to launch the SDK. Select Simulator -> Device Settings from the SDK pull-down menu. The following dialog is displayed:
Configure the device settings as follows:
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