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SDK 6.1 FAQ
 
 


Q: What is Openwave SDK 6.1?
A: Openwave SDK 6.1 contains a phone simulator for devices with Openwave Mobile Browser 6.1. The simulator can be used to test services using XHTML Mobile Profile 1.0 with Cascading Style Sheets (CSS) as well as cHTML and WML. The Openwave SDK 6.1 (main package) contains: a phone simulator running mobile browser 6.1, built on the same browser code that is embedded into commercially shipping phones generic openwave device skin (slimjim) HTTP direct connection (no gateway required) debugging tools command line integration sample code and release notes The main package is required and you must install it first. Additionally, an optional WAP simulation plug-in can be used with Openwave SDK 6.1, it includes: mobile browser 6.1 simulator built on WAP stack live WAP gateway connection WAP push support Finally, add-on device skin packages are available that mimic real devices shipping with Mobile Browser 6.1.




Q: Where can I download Openwave SDK 6.1?
A:  All packages can be downloaded from the 6.1 download page.




Q: Who should use Openwave SDK 6.1?
A:  Developers who are targeting devices with Mobile Browser 6.1 should use this SDK. Also, any developer creating XHTML Mobile Profile / CSS (WAP 2.0) content for mobile devices should take advantage of Openwave SDK 6.1.




Q: Which handsets have Mobile Browser 6.1?
A:  Please visit the Supported Phones list for a sampling of current deployments.




Q: What platforms are supported?
A:  : You can install Openwave SDK 6.1 on any computer running Windows NT SP6a, Windows 2000 SP2, or Windows XP.




Q: What other software is required?
A:  There are no other prerequisites




Q: Do I need a WAP gateway?
A:  No. You can use HTTP Direct mode (default configuration) with the HTTP version of the simulator which doesn't require a WAP gateway. However, if you want to connect to a live WAP gateway, use the WAP version of the simulator (contained in the WAP simulator plug-in package). The default gateway setting is anonymous mode to devgate2.openwave.com, the Openwave hosted WAP gateway. You can change these defaults, please see the release notes for details on how to do this.




Q: Can I integrate the simulator with an IDE?
A:  Yes, you can. The simulator in SDK 6.1 has a number of command line arguments that can be invoked by 3rd party applications, including IDEs. Thus, you can develop your application using your favorite IDE, then simply launch Openwave Simulator from the IDE to load, view, and debug your mobile user interface (in WML or XHTML). Please see the release notes for information on available command line arguments. You can also view Integrating Openwave SDK with and IDE to get specific instructions for some of the popular tools.




Q: Can I view content in different languages?
A:  Yes, simply use the "-lang" command line argument to specify the language choice. This sets the accept header, font, and character set to that language. The options available for that argument are listed in the release notes.




Q: How do I change the device "skin"?
A:  You can change the device skin by selecting File > Open Configuration in the SDK. You then choose the appropriate device configuration file (.pho). You can also do this by using the "-pho" command line argument. Device skins are available for download on the 6.1 download page.




Q: Does SDK 6.1 support WAP Push?
A:  Yes, use the WAP simulator plug-in and launch the WAP simulator. You must be provisioned and connected to a live gateway in order to receive the push on the simulator. In conjunction with the SDK, Openwave provides developers with free access to a WAP Push capable gateway, and a library, Openwave WAP Push Library, that simplifies the development and deployment processes for push applications and services.




Q: Why use XHTML Mobile Profile & CSS?
A:  XHTML Mobile Profile and CSS are the mark-up and style languages for WAP 2.0. Openwave SDK 6.1 includes a phone simulator incorporating Openwave® Mobile Browser 6.1 that supports the WAP 2.0 standard. Devices are already on the market that support this standard.




Q: What is XHTML Mobile Profile?
A:  XHTML Mobile Profile is a superset of XHTML Basic. XHTML Mobile Profile is the set of XHTML tags approved (along with CSS) as the mark-up language for WAP 2.0. Documentation on XHTML Mobile Profile is available in our technical library.




Q: What is CSS?
A:  Cascading Style Sheets (CSS) is a powerful system of style and formatting control designed to work in conjunction with XHTML.

 
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