If you are creating web content using XHTML or WML and are
targeting mobile devices, you can test your content with the Openwave mobile
browser simulators without leaving Adobe GoLive.
You do this by installing an Openwave Extend Script for GoLive which enables integration of the
Openwave SDK 6.2.2 with the GoLive application. This add-on was created using
Adobe's GoLive Extend Script SDK.
Openwave SDK 6.2.2 contains Openwave mobile browser 6.2.2, which adheres to the WAP 2.0
standard and renders content in WML, XHTML Mobile Profile and CSS. For details on browser capabilities and device deployments, see Supported Phones.
Requirements
Adobe GoLive 7
Openwave GoLive Extend Script, consisting of the files extend_script.html (right click here to download) and
opwvsdkgolive.dll. (right click here to download)
Openwave SDK 6.2.2
Installing the Openwave GoLive Extend Script
If GoLive is running, close it.
Copy the file opwvsdkgolive.dll to the directory:
[GoLiveHome]\Modules\Extend Scripts\Common
Create a folder called Openwave SDK under the directory:
[GoLiveHome]\Modules\Extend Scripts
The resulting folder will thus be:
[GoLiveHome]\Modules\Extend Scripts\Openwave SDK
Copy the file Main.html into the folder you just created.
Make sure your operating system has not changed the name of the file, to
main.htm, for example.
Configuring GoLive and the Openwave Extend Script
Launch GoLive.
Select the Edit > Preferences command. The Preferences
dialog will be displayed.
In the left pane of the Preferences dialog, select the Modules
node.
In the right pane of the Preferences dialog, make certain that the Extend
Scripts Openwave SDK and WML are checked.
Press OK to close the Preferences dialog.
When the Openwave SDK Extend Script is loaded, several new menu items will
be added to Adobe GoLive:
Select the Openwave Tools > Openwave SDK Options command.
The Openwave SDK Options dialog will be displayed.
In the Openwave SDK Path field, enter the path to the
Openwave SDK executable. If you installed the SDK in the default location, this path is:
In the Default Command-line Arguments field, enter any special arguments you want passed to the
Openwave SDK when it is launched, such as -lang
ja-jp. For a complete list and description of simulator command-line arguments, see
the Openwave SDK release notes.
Do not include the -reload argument in this field;
it is automatically added at runtime when you choose the Openwave Tools > View Current File in
Openwave SDK command.
Click OK to close the dialog and save your settings.
Viewing Content with the Openwave Simulator
To view your XHTML or WML files with the Openwave simulator in GoLive,
simply open a file and choose the Openwave Tools > View Current File in
Openwave SDK command. It is not necessary to save your file
first.
As you make changes to your project, you can reload the content in the SDK
6.2.2 by again selecting the Openwave Tools > View Current File in
Openwave SDK command, or by selecting the Tools > Reload command from within the SDK
6.2.2. You can also navigate using the Openwave simulator itself,
selecting links or entering URLs in the simulator's "Go" field.
Note that the
Openwave simulator uses file:// URL's to view content from GoLive.
Please refer to the Openwave SDK Release Notes for information on limitations
associated with the use of file:// URLs.
Notes
The command-line arguments specified in the Openwave SDK Options
dialog are only applied when the Openwave SDK is launched. If you change
these arguments while the SDK is running, they will have no effect until the SDK
is closed and restarted.