UP.SDK documentation distinguishes between you, the developer, and the user or the subscriber, the individuals who use the services you create.
The term UP.Phone or phone refers to all UP.Link-enabled devices, such as wireless phones, Personal Digital Assistants (PDAs), and two-way pagers. It includes both the device hardware and the UP.Browser software installed on the device.
UP.SDK documentation uses the generic term sdk_installdir to refer to the directory you install the UP.SDK in.
UP.SDK documentation and the HDML language use the names ACCEPT, PREV, SEND, DELETE, and SOFT1 to specify function keys on the UP.Phone. The actual labels and locations of these keys vary from one device to another.
The phone display examples in this manual depict a 4 X 20 character display on a device that has two function keys. Output will appear differently on a device that has a different display size or a different number of function keys. HDML is designed to work with phone displays as small as 3 X 12.
Omitted code is indicated with ellipses. For example, the ellipses in the following example indicate that additional code exists in this HDML card definition:
1<HDML VERSION=3.0> <DISPLAY> A deck. </DISPLAY> </HDML> Line numbers that appear in some code examples are for reference only and are not part of the actual code.
This manual uses different fonts to represent different types of information.
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