WMLScript Developer's Guide
[Cover] [Previous Section] [Next Section] [Index]
Current chapter: Chapter 5 - Pragmas
Section 23 out of 57 total sections
, Section 1 out of 4 sections in this chapter
Chapter 5
Pragmas
A pragma is a directive that generates special behavior from the compiler. Specify pragmas at the beginning of a WMLScript file, before any function declarations. All pragmas start with the keyword use and are followed by pragma-specific attributes.
Included in this chapter are the following sections:
[Cover] [Previous Section] [Next Section] [Index]
Part Number DKDS-41-002, UP.SDK Release 4.1, December 2000
Copyright © 1994-2000
Openwave Systems Inc. All rights reserved.
Please send comments and questions to
sdk-doc-comments@openwave.com.